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I don't think it would be a terrible idea to even remove some of the weapon types. Two handed blunt for instance isn't something I think any of the guilds who have it would wnat to train. Plus, I think it would be easier to give unique properties to weapons, if say Kim's idea was put in, that all skills have 5 dev cost, if some of the weapon types were removed. Not all of them, but just some of the ones that seem kind of pointless. Then again, if they are all kept, and if they were all not made pointless, I suppose that might be better.
In some ways, I think the most common weapon types are going to remain the same at least for a little while, no matter what changes are put in, simply because of the availability of most of these weapons. If I made a char who needed blade, I could ask a friend if they have a decent sword. If I made a char who uses say, flail, I don't know anyone, and would have a hard time finding one. I'd for sure have to have it made.
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