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#1814 - 04/14/08 08:27 AM Removing HM from the who output
Ganelon
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How about if HM/Mortal separation was removed from the "who" output? At times we have 5-8 HM to 1-2 mortal on and this can be very intimidating to the truly new players coming to check the mud out. I would keep the setenv perks and an extra chat line for HMs so there is still something people can look forward to, just who output would be altered.
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#1816 - 04/14/08 03:37 PM Re: Removing HM from the who output [Re: ]
Cerberus Administrator Offline
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Registered: 11/28/07
Posts: 608
Loc: Arlee, MT, USA
I'm generally against the idea that levels should gain you any renown what-so-ever in the CMS system we use. Nothing of any note has to be done by you in order to attain this "fame", and that makes it foolish in my mind. For this reason I would be completely in support of the High-Mortal section of the who list being removed. All the (meager) bonuses for being over level-whatever-high-mortal-is should undoubtedly stay, because it is still kinda neat to be able to show that you're high level.

Edited by Harold (04/14/08 04:41 PM)
Edit Reason: Not inviting deviation from the topic.
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#1818 - 04/14/08 04:23 PM Re: Removing HM from the who output [Re: Cerberus]
Kim Offline
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Registered: 10/11/07
Posts: 204
Loc: Europe
"This sort of thing could encourage other players to play a king of the mountain variant, or it could suck as particularly reviled players are voted into legend-dom against their will,"

Yes, it becoming a popularity contest is an obvious risk.

"Instating special abilities like enter/exit messages, <daily/weekly/monthly> mud-wide refreshes, a separate section on the who list, access to using the "guild high-mortal skills" spoken of in other forums, or other light perks would probably be in order, if this route were taken."

I am not sure I am for giving anybody special abilities (possibly) based on popularity, really.

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#1819 - 04/14/08 06:15 PM Re: Removing HM from the who output [Re: Kim]
carmy Offline
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Registered: 10/14/07
Posts: 164
Loc: South Korea
Personally, I'm against the who list giving any sort of information about your char. I always felt the who list should be a list of players who are online, that's all. Showing which players are certain levels etc I feel also detracts from PK and such. If for instance, Kim made a new char, in a month, he'd probably be HM or close to it, and if I didn't know it was him, maybe I'd attack him (because I'm stupid). If I saw he was on the HM list, I definitely wouldn't.
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#1820 - 04/14/08 09:25 PM Re: Removing HM from the who output [Re: carmy]
Bart Offline
stranger


Registered: 12/07/07
Posts: 21
Oh, how 'who' has changed. Remember this?:
[Help for who (Player Command)]
help: mortal command

form: who [-o:<order> <race1> <race2>...]

Lists all interactive users who belong to the races
supplied, or all users if no races are supplied.

<order> may be a,d,k,l,p,q, or t. These mean:
a - sort by name b - sort by birth date
d - sort by deaths k - sort by kills
l - sort by level p - sort by playing time (default)
q - sort by quests t - sort by login time

Yeah well anyway, should be able to put something in front of a player's name to generate a warning. For example:
H Ganelon
or
(I don't know the ascii version of a skull and crossbones)
X Kyri
Anyway, you get the idea. I don't really see anything preceding
character names anymore, at one point it was popular, from earmuffs to any sort of nonsensical thing you could think of, Possessed By Satan comes to mind.
So mainstream everyone into who, put a H or HM in front of their name, or don't, it's prolly a great idea to lump all mortals together.

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#1822 - 04/15/08 02:07 PM Re: Removing HM from the who output [Re: Bart]
Charon Offline
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Registered: 10/24/07
Posts: 368
Loc: Toronto, ON
Why not restrict HM to say the top 20 people? Or the top 10%?

Not saying those specific numbers but something like that.
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If you say plz because it is shorter than please, then I will say no because it is shorter then yes.

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#1824 - 04/16/08 04:21 AM Re: Removing HM from the who output [Re: Charon]
Bart Offline
stranger


Registered: 12/07/07
Posts: 21
Why restrict HM at all, why not make them more like serial killers, they could be anyone. All this discussion was for, as far as I could tell, was integrating HM and mortals so the who didn't look so lopsided. People that hit 45 would still be HM. If you restrict it to the top whatever, aren't you still splitting the who?
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#1826 - 04/16/08 08:56 AM Re: Removing HM from the who output [Re: Bart]
Charon Offline
enthusiast
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Registered: 10/24/07
Posts: 368
Loc: Toronto, ON
I was trying to suggest a possible solutionto the lopsidedness! Always so negative!
_________________________
If you say plz because it is shorter than please, then I will say no because it is shorter then yes.

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#1827 - 04/17/08 12:15 PM Re: Removing HM from the who output [Re: Charon]
Rancid Offline
newbie
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Registered: 12/12/07
Posts: 49
I have to admit it seems to be a divisive point when a newbie logs on and sees that 90% of the mud are High-Mortals. The sense I would get is that they were the norm and that I was excluded. I may not be able to get in to the mud if I constantly loged on and was excluded on the who list.
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#1828 - 04/17/08 12:20 PM Re: Removing HM from the who output [Re: Rancid]
Charon Offline
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Registered: 10/24/07
Posts: 368
Loc: Toronto, ON
Right now the mud is very Top-Heavy.

I mean we COULD always just adjust HM to level 55 ;\)
_________________________
If you say plz because it is shorter than please, then I will say no because it is shorter then yes.

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