Dart trap: When picking a lock, a small dart, that may or may not have poison (thief poison) on it fires. The trap holds X darts. Fairly classic trap.
Graviy well: Basically same as the AM spell. Not hugely powerful but then, not everything has to be.
Guardian statue: A statue made of metal X, that stands in the room, and casts various spells when people enter. What spells it casts depends on the metal it was created with. Destroyed by repeated violence. (It doesn't fight back). Mcgrail: Blind. Boernerine: Faerie Fire. Iysaughton: curse/hex. Laen: Anti-magic aura. Catoetine: Slow. And so on.
Elemental instability: Trying to open a door triggers an elemental instability, working like the ones of old. Of course, this might be just as bad for the castle owner if it moves into a roomful of pets.
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