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#1855 - 04/23/08 06:54 AM
MP regeneration
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Guinness
Guinness
Unregistered
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The problem is that Magic guilds have lack of MPs to cycle their spells. Lot of spells cost 600-1000+ MPs to cast, so, you cast a few and should wait forever at healer til points back.
Help files said that MPs and regen depends on these stas: Willpower Wisdom Intillegence
I had a chance to compare mana regeneration for 2 characters.
1. guild: Elementalist race: Mathere wil: 80 wis: 104 int: 104 levels: C 28 / M 31
regen rate when Blob/Glutton = 60-65 mps. (89 old style) total MPs: 3162 (approximatelly)
2. guild: Sword-Mage race: Wood-elf wil: 80 wis: 57 int: 104 levels: C 37 / M 34
regen rate when Blob/Glutton = 51-56 mps. (92 old style) total MPs: 3082
Are those values looking correct for new formula?
In my opinion, elementalist regen rate should be about:
elemRate = smRate * ( 104 / 57 ) * ( 31 / 34 ) = 89.83
So, about 87-92. Such rate should be fair enough.
Now such Elementalist could cast 3 G-storms and stick on healer for 50 * 7 rounds = 700 seconds, over 11 mins of real time, and cycle period is 20 mins. Guess, something wrong with new formula.
At least, I would to know what was a reason to drop MPs regen so much?
Regards, -guinness
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#1856 - 04/23/08 07:58 AM
Re: MP regeneration
[Re: ]
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Guinness
Guinness
Unregistered
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My bad, I have calculated time wrong:
on healing it will be 50 * 6 = 300 seconds otherwise it will be 50 * 14 rounds = 1400 secods
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#1859 - 04/24/08 08:05 AM
Re: MP regeneration
[Re: Madoc]
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Guinness
Guinness
Unregistered
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First of all, G-Storm is very good to clean path to Canyon. So, Elementalist is not always just cycling, you know .
Spells used for Elementalist cycle:
==========================================
|Spell | Base mp Cost |
==========================================
|lesser elemental bolt | 19 |
|elemental bolt | 37 |
|lesser elemental blade | 27 |
|lesser elemental strike | 41 |
|summon lesser elemental | 48 |
|lesser essential blade | 35 |
|elemental curse | 34 |
|lesser elemental storm | 48 |
|elemental blade | 53 |
|elemental barrier | 21 |
|elemental strike | 81 |
|elemental presence | 30 |
|greater elemental bolt | 70 |
|essential blade | 68 |
|elemental storm | 96 |
|elemental bane | 65 |
|elemental transformation | 54 |
|elemental aegis | 44 |
|elemental binding | 44 |
|greater elemental storm | 201 |
|greater elemental blade | 100 |
|greater essential blade | 140 |
|summon elemental dragon | 245 |
|greater elemental strike | 158 |
==========================================
|Total * 6 | 10554 mps |
==========================================
Regen rates: resting 75 mps, standing 63 mps, fighting 50 mps. Not much, I would to say.
10554 / 75 = 141 ticks 10554 / 63 = 168 ticks 10554 / 50 = 211 ticks
resting on healer: 141 * 6 = 846 seconds walking: 168 * 28 = 4704 seconds fighting: 211 * 28 = 5908 seconds
Almost half of those spell are combat orientired, also, Elementalist should do some fighting to train combat skills. I guess, it's obvious that there very few time left for other needs beside resting on healer.
Regards, -Guinness
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