"Perhaps I am erring in outlining a system rather than arguing points further, but I believe this or another system that deals with the fact that both pro and con points are exceptionally valid, could be the answer in keeping the potential for a "nasty" AM as well as keeping the potential for a player "immune" to summon."
This still doesn't address the point if any guild should have the possibility to remove a player from game, regardless of that players stats. It does not..
The idea that you would have to maximise a stat or two to be sure to avoid ever being in a "can't play, can't rebirth" situation is absurd, to me.
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