Crafting of certain weapon types already requires wood, like crafting a mace.

This area could be expanded. I certainly think adding value to thinks like carpentry and leather working would make our darke lore all the more intriguing.

Its kinda blah and annoying to see that everyone (yes, i'm generalizing and I know it), everyone uses one handed sword if its in their guild, and knife skill if they can't use sword or have a low dev mod.

By giving carpentry that extra umph we might find people would take that extra incentive to diversify their arsenal.